AI Insights · Timothy · September 2021
Top 5 Arcade Racing Apps on Android in Oman for Q3 2021
Explore the performance of the top 5 arcade racing apps on the Android platform in Oman during Q3 2021, including trends in downloads, revenue, and active users.
In Q3 2021, the arcade racing app market on the Android platform in Oman showcased varied performance metrics across the top 5 applications. Here’s a closer look at the trends observed for downloads, revenue, and active users.
Bridge Race from Supersonic Studios LTD saw a fluctuating trend in weekly downloads. Starting strong with 8.7K downloads in late June, the app experienced a decline, hitting a low of 3.3K by mid-September. Weekly revenue for the app was modest, peaking at around $13 in mid-July. Active users also showed a declining trend, starting from 28K in late June and dropping to 17.5K by the end of September.
Race Master 3D - Car Racing by SayGames Ltd had a promising start with over 12K downloads in early August. However, the numbers dipped to about 5.3K by the end of September. Despite the download fluctuations, the app maintained a steady increase in active users, peaking at approximately 24.8K in mid-September.
Muscle Race 3D from GOODROID, Inc. demonstrated a significant rise in its initial weeks, with downloads peaking at 9.3K in late July. The app's popularity waned towards the end of Q3, with downloads dropping to around 3.4K. Active users followed a similar pattern, starting from 570 in mid-July and reaching a peak of 15.2K in early August before declining to about 6.5K by the end of September.
aquapark.io, published by VOODOO, maintained a relatively stable download rate, fluctuating between 2.7K and 5.5K throughout the quarter. The app recorded a slight revenue increase in September, reaching $7 in the last week. Active users remained consistent, averaging around 25K to 31K during the period.
Street Racing HD by JoyTap Inc. experienced a significant drop in downloads from 9.7K in late June to just 834 by the end of September. Active user numbers also saw a decline, starting from 14.5K in late June and ending at 3.7K in late September. Revenue for the app was minimal, with minor spikes of $6 in late June and $8 in mid-September.
For more detailed insights and data on app performance, visit Sensor Tower.